Where Learning Meets Design: Taking Control Of The Visual Classroom
Why Design Matters
"Visual literacy is about learning to look; visual thinking is about learning to design."
One of the touchstones of the design world is the unity of form and function. This “big picture / small picture” harmony is an equally crucial lesson for learners of all ages. Whereas art is something we look at, design is something we use everyday. It gives context to content and supports the relationship between the two. Good design of information delivers content that is engaging to the eye without becoming a distraction. It guides our attention through carefully controlled and selected visual components; it retreats to the background, enabling the purpose of the finished product to come forward.
The ubiquity of handheld devices and learning media means that every educator (and student) makes daily choices in how to shape content. The prominence of visual stimuli places a heightened emphasis on the design of information and the broad reach of its effectiveness. The skills of graphicacy help learners see how cognition and perception can have real-world impacts on critical thought and creativity.
Our Guiding Principles
The Visual Classroom
"Thinking like a designer can change the way students learn."
Learning Materials For Educators
Visual Communication Skills
Visual Problem Solving
Encoding Graphic Representations
Complex Information Made Simpler
Connecting Visual Cues With Content
Animation And Video
An Input Stream For Learning
Text Choices Make A Difference
Motion Graphics Make Excellent Visual Tools
The Value Of Data Visualization
This motion graphic describes how design takes advantage of preattentive attributes.
What Is Graphicacy?
This motion graphic emphasizes the need for graphicacy instruction.
Literacy, Numeracy, Graphicacy
Visual images can bring clarity to communication.
About the Authors
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